Sunday, June 1, 2014

being a platformer

Some late Sunday night update ! I have finished the first tileset, and I have been able to construct a complete platform level.

Many details improved (altough the little girl motion and physics is still a bit messy...): platform design with leaves, moving platforms, lightings, interactions with stone walls, blue star badges, running hound... I think the global look is starting to be okay, and I will now start to add new effects to the little girl (magic spells), add sounds to make it more realistic and few animatimated ennemies or characters in the background.


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