
However my skillset was progressing starting litteraly from zero except on the coding part. During the day I'm a developer for scientific application, a job I enjoy in a good company, but I don't have the thrill of designing my product. My logical brain is extremely active but my "artistic" brain is not sastisfied enough with it, so here I am.
There is more to it, of course. I have been dreaming making game since my parent bought me the Famicon, back in the late 90' (shame on them ;-)), but always thought that would be impossible. Back in the nineties, sure it was, but now that's completely feasible.
Let's go back to LittleShadows. It's a small atmospheric game, taking place into a dark world, where you have litteraly to control light to "kill" darkness. And there is a twist to it, that can't be revealed (spoiler alert!! :-) ).
I hope you guys enjoy the latest snapshot I'm posting because this is the way it will look. The story is straight and done in my head, and now on I'll be focusing on implementing the right gameplay for it. The story and the gameplay are deeply intertwined and it has to be subbtle.
But that's the topic of an other post !